Food Late KS3 Resource pack

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D&T Key Resources
Food Late KS3 Resource pack
First published 2015; updated 2016

This pack contains four sets of resources covering food teaching and learning at Late KS3 (Year 9). The resources are also available as individual units and as a full set covering the whole of KS3. They form part of a whole KS3 scheme covering Textiles, Food, Systems and Control and Product Design.

Late KS3 Mainly Designing: Standards for food – 2 hours
This unit looks at national quality assurance standards for assuring quality food in the UK and asks students to consider factors that ensure food is of the necessary quality through the use of ingredients that are sustainable and meet ethical and moral standards. It includes a practical session cooking their chosen dish.

Late KS3 Mainly Making: Chilled ready meals – 4 hours
This unit looks at national quality assurance standards for assuring quality food in the UK and asks students to consider factors that ensure food is of the necessary quality through the use of ingredients that are sustainable and meet ethical and moral standards. It includes a practical session cooking their chosen dish.

Late KS3 Design and Make: Event food – 6 hours
Investigating the breadth and variety of food served at festivals and events. Students determine what needs to be considered when considering food provision, including preparing suitable dishes and considering environmental issues.

Late KS3 Technology in Society: Hydroponics – working water – 1 hour
Investigating alternative food production methods to ensure food production. Students investigate and discuss the benefits and drawbacks of using hydroponics systems to grow plant-based foods.

Each resource pack comprises:

  • Unit of work
  • PowerPoint presentations
  • Self assessment worksheets
  • Homework sheets

Free resource also available:  Learning Planner and Assessing Without Levels - Teachers' Guide  

D&T Key Resources

These Design and Technology Key Resources form part of a KS3 plan for D&T learning and a project bank from which you can choose to populate your school’s learning plan. Other resources in the plan cover curriculum areas of Food, Systems and Control and Product Design.

They have been developed to help teachers who are looking to move their schemes of work from craft-based focused projects, where the craft outcome is the critical factor, towards planning D&T learning units that focus on students’ learning in design and technology.

The resources are designed to enable you to either use the full KS3 learning programme or to plan your own using these available units from the bank. You can use these units with others from the ever growing bank available on the D&T Association website or you can design your own to fit your school’s requirements.

Each learning unit has been designed by starting with selected learning objectives from the 2014 National Curriculum. From here the units have been developed with tasks, activities and experiences which provide opportunities for students to learn and demonstrate what they have learned. Furthermore assessment opportunities have been 'designed in' where teachers can assess whether students have learned what the unit has set out to teach them. To make them easier to reference in medium and short term plans they have been coded DB1, MA2, MB7 etc. A full reference table of coded learning objectives is included in this pack.

Across all material components of D&T resources have been developed for Early, Mid, and Late Key Stage 3 and are of varying lengths, each with a different theme and approaching the activities from a different learning focus:

  • Mainly Designing            two to five hours
  • Mainly Making                three to four hours
  • Design and Make            six to eight hours
  • Technology in Society    two hours

 This item is not available to purchase using Curriculum Credits.

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