Product Design Early KS3 Y7 Mainly Making - Signs

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D&T Key Resources
Product Design Early KS3 –
Mainly Making
Signs – 4 hours
First published 2015; updated 2016

A large local store has asked students to manufacture their signage. Use a digital image to then laser cut the existing sign. Improve on this using a specification developed with the client and make a prototype to send to company. Includes understanding of signage and logos to develop brands and convey visual messages.

Key Learning:

  • Use of CAD/CAM in design
  • Design of logos and typography
  • Making models to communicate ideas

Skills:

  • Understand how to develop design on CAD package
  • Use of basic CAD/CAM tools
  • How to set up and use a laser

NC 2014 Learning objectives

  • DB1 Use 2D and begin to use 3D CAD packages to model their ideas
  • MB7 Follow procedures for safety and hygiene and understand the process of risk assessment
  • MB9 Use a broad range of manufacturing techniques including handcraft skills and machinery to manufacture products precisely
  • EA5 Test, evaluate and refine their ideas and products against a specification, taking into account the views of intended users and other interested groups

Free resource also available:  Learning Planner and Assessing Without Levels - Teachers' Guide 

D&T Key Resources

These Design and Technology Key Resources form part of a KS3 plan for D&T learning and a project bank from which you can choose to populate your school’s learning plan. Other resources in the plan cover curriculum areas of Textiles, Food and Systems and Control.

These resources have been developed to help teachers who are looking to move their schemes of work from craft-based focused projects, where the craft outcome is the critical factor, towards planning D&T learning units that focus on students’ learning in design and technology.

The resources are designed to enable you to either use the full KS3 learning programme or to plan your own using these available units from the bank. You can use these units with others from the ever growing bank available on the D&T Association website or you can design your own to fit your school’s requirements.

Each learning unit has been designed by starting with selected learning objectives from the 2014 National Curriculum. From here the units have been developed with tasks, activities and experiences which provide opportunities for students to learn and demonstrate what they have learnt. Furthermore assessment opportunities have been 'designed in' where teachers can assess whether students have learnt what the unit has set out to teach them. To make them easier to reference in medium and short term plans they have been coded DB1, MA2, MB7 etc. A full reference table of coded learning objectives is included in this pack.

Across all material components of D&T resources have been developed for Early, Mid, and Late Key Stage 3 and are of varying lengths, each with a different theme and approaching the activities from a different learning focus:

  • Mainly Designing               two to five hours
  • Mainly Making                   three to four hours
  • Design and Make              six to eight hours
  • Technology in Society      two hours

 

Content

Each resource pack comprises:

  • Unit of work
  • PowerPoint presentations
  • Self assessment worksheets
  • Support resources

Units can be purchased as individual items or as sets across early, mid or late KS3, or as a full set covering the whole of KS3.

Curriculum credits cannot be used to purchase this item.

 

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