Systems and Control Late KS3 Y9 Mainly Making - Rescue Me

Member Price: £12.60

Your Price: £19.00

Add to basket

Select your desired quantity below and then click 'add to basket'. You will then be able to continue shopping or checkout.

Log in to get members’ prices. Links to digital resources will be sent by email once payment is received.

View basket

D&T Key Resources
Systems and Control Late KS3 –
Mainly Making
Rescue me! – 7 hours
First published 2015; updated 2016

In this unit students are asked to manufacture a prototype rescue aid for walkers, climbers etc, using POV (Persistence of Vision) to display one or more messages, that would help rescuers locate them in case of an emergency. They should create a production schedule, select the appropriate materials and method for manufacture and use CAD/CAM in the development of the product.

Key Learning:

  • Creation of a production schedule using a Gantt chart for the development of a new product
  • Selection of suitable components and materials for the development and manufacture of a prototype product
  • Use of programmable components as the controller in a system
  • Development of control software for an intended application

Skills:

  • How to work as part of a team
  • Record and annotate design and making plans
  • Adapt the method of manufacture following new ideas or information
  • Identify and acquire a new skill, knowledge or technique is required to complete a task
  • Use of CAD/CAM in the development and manufacture of a prototype product

NC 2014 Learning objectives

  • MA3 Create production schedules that inform their own and others’ roles in the manufacturing of products they design
  • MA4 Make simple use of planning tools, for instance Gantt charts
  • MA5 Communicate their plans clearly so that others can implement them
  • MA6 Match and select suitable materials considering their fitness for purpose
  • MB5 Adapt their methods of manufacture to changing circumstances
  • MB6 Recognise when it is necessary to develop a new skill or technique
  • MB10 Exploit the use of CAD/CAM equipment to manufacture products, increasing standards of quality, scale of production and precision

Free resource also available:  Learning Planner and Assessing Without Levels - Teachers' Guide 

D&T Key Resources

These Design and Technology Key Resources form part of a KS3 plan for D&T learning and a project bank from which you can choose to populate your school’s learning plan. Other resources in the plan cover curriculum areas of Textiles, Food and Product Design.

These resources have been developed to help teachers who are looking to move their schemes of work from craft-based focused projects, where the craft outcome is the critical factor, towards planning D&T learning units that focus on students’ learning in design and technology.

The resources are designed to enable you to either use the full KS3 learning programme or to plan your own using these available units from the bank. You can use these units with others from the ever growing bank available on the D&T Association website or you can design your own to fit your school’s requirements.

Each learning unit has been designed by starting with selected learning objectives from the 2014 National Curriculum. From here the units have been developed with tasks, activities and experiences which provide opportunities for students to learn and demonstrate what they have learnt. Furthermore assessment opportunities have been 'designed in' where teachers can assess whether students have learnt what the unit has set out to teach them. To make them easier to reference in medium and short term plans they have been coded DB1, MA2, MB7 etc. A full reference table of coded learning objectives is included in this pack.

Across all material components of D&T resources have been developed for Early, Mid, and Late Key Stage 3 and are of varying lengths, each with a different theme and approaching the activities from a different learning focus:

  • Mainly Designing               two to five hours
  • Mainly Making                   three to four hours
  • Design and Make              six to eight hours
  • Technology in Society      two hours

Content

Each resource pack comprises:

  • Unit of work
  • PowerPoint presentations
  • Self assessment worksheets
  • Homework sheets
  • Support resources

Units can be purchased as individual items or as sets across early, mid or late KS3, or as a full set covering the whole of KS3.

Curriculum Credits cannot be used to purchase this item.

 

Prices include VAT at the appropriate rate where applicable, postage and packing for UK only. For overseas postage please call us.

Back to products