Textiles Early KS3 Y7 Technology in Society - Wider Use in Today's Society

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D&T Key Resources
Textiles Early KS3
Technology in Society
The wider use of textiles in our society – 1-2 hours
First published 2015; updated 2016

How are textiles used in today’s society? How has conductive thread and fabric, use of composite textiles in the automotive industry and the use of textiles in medicine had an impact on our world?

Using this, students should understand the wider role of textiles in everyday lives, beyond fashion and furnishing. They should investigate technical textiles for specific uses and demonstrate an understanding of the wider use of textiles. Examples from a range of industries are used to illustrate different uses and applications.

Key Learning:

  • Textiles isn’t about just sewing clothes and cushions
  • Technical textiles are hugely important to us and the way we live

NC 2014 Learning objectives

  • EB7 Evaluate new and emerging technologies
  • EB3 Evaluate products that they are less familiar with using themselves

Free resource also available:  Learning Planner and Assessing Without Levels - Teachers' Guide 

D&T Key Resources

These Design and Technology Key Resources form part of a KS3 plan for D&T learning and a project bank from which you can choose to populate your school’s learning plan. Other resources in the plan cover curriculum areas of Food, Systems and Control and Product Design.

These resources have been developed to help teachers who are looking to move their schemes of work from craft-based focused projects, where the craft outcome is the critical factor, towards planning D&T learning units that focus on students’ learning in design and technology.

The resources are designed to enable you to either use the full KS3 learning programme or to plan your own using these available units from the bank. You can use these units with others from the ever growing bank available on the D&T Association website or you can design your own to fit your school’s requirements.

Each learning unit has been designed by starting with selected learning objectives from the 2014 National Curriculum. From here the units have been developed with tasks, activities and experiences which provide opportunities for students to learn and demonstrate what they have learnt. Furthermore assessment opportunities have been 'designed in' where teachers can assess whether students have learnt what the unit has set out to teach them. To make them easier to reference in medium and short term plans they have been coded DB1, MA2, MB7 etc. A full reference table of codec learning objectives is included in this pack.

Across all material components of D&T resources have been developed for Early, Mid, and Late Key Stage 3 and are of varying lengths, each with a different theme and approaching the activities from a different learning focus:

  • Mainly Designing               two to five hours
  • Mainly Making                   three to four hours
  • Design and Make              six to eight hours
  • Technology in Society      two hours

 

Content

Each resource pack comprises:

  • Unit of work
  • PowerPoint presentations
  • Self assessment worksheets
  • Homework sheets
  • Support resources

Units can be purchased as individual items or as sets across early, mid or late KS3, or as a full set covering the whole of KS3.

This item is not available to purchase using Curriculum Credits.

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