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D&T Key Resources
Textiles Late KS3 – Design and Make
Festival headgear – 8 hours
First published 2015; updated 2016
Head gear is a popular feature at many types of festivals – why is this and how is it used? Choose a festival and create designs to be worn. What happens when a client changes the design brief part-way through a project? Adapting designs to be made within a given time and resource constraints. Evaluate prototypes and suggest modifications for a circular economy approach.
Although this is a Designing and Make unit – there is deliberately a considerable emphasis on evaluation within the whole process. The assessment objectives reflect this.
NC 2014 Learning objectives
Free resource also available: Learning Planner and Assessing Without Levels - Teachers' Guide
These Design and Technology Key Resources form part of a KS3 plan for D&T learning and a project bank from which you can choose to populate your school’s learning plan. Other resources in the plan cover curriculum areas of Food, Systems and Control and Product Design.
These resources have been developed to help teachers who are looking to move their schemes of work from craft-based focused projects, where the craft outcome is the critical factor, towards planning D&T learning units that focus on students’ learning in design and technology.
The resources are designed to enable you to either use the full KS3 learning programme or to plan your own using these available units from the bank. You can use these units with others from the ever growing bank available on the D&T Association website or you can design your own to fit your school’s requirements.
Each learning unit has been designed by starting with selected learning objectives from the 2014 National Curriculum. From here the units have been developed with tasks, activities and experiences which provide opportunities for students to learn and demonstrate what they have learnt. Furthermore assessment opportunities have been 'designed in' where teachers can assess whether students have learnt what the unit has set out to teach them. To make them easier to reference in medium and short term plans they have been coded DB1, MA2, MB7 etc. A full reference table of codec learning objectives is included in this pack.
Across all material components of D&T resources have been developed for Early, Mid, and Late Key Stage 3 and are of varying lengths, each with a different theme and approaching the activities from a different learning focus:
Each resource pack comprises:
Units can be purchased as individual items or as sets across early, mid or late KS3, or as a full set covering the whole of KS3.
Curriculum Credits cannot be used to purchase this item.
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