Textiles Mid KS3 Year 8 Technology in Society - True Cost of Technology

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D&T Key Resources
Textiles Mid KS3
Technology in Society
The true cost of textile technology – 1
First published 2015; updated 2016

What are the positive and negative impacts that technology has had within textiles?

In this unit students look at how technology and cost considerations have affected the production of textiles, the emergence of ‘eco fashion’ and what consumers can do to promote eco friendly fashion.

Key Learning:

  • Examine our throw-away mentality within the textiles industry
  • What are the environmental issues that have resulted?
  • What are the alternatives?

NC 2014 Learning objectives

  • EB2 Evaluate the positive and negative impact that products can have in the wider world
  • EB4 Evaluate products considering life cycle analysis

Free resource also available:  Learning Planner and Assessing Without Levels - Teachers' Guide

D&T Key Resources

These Design and Technology Key Resources form part of a KS3 plan for D&T learning and a project bank from which you can choose to populate your school’s learning plan. Other resources in the plan cover curriculum areas of Food, Systems and Control and Product Design.

These resources have been developed to help teachers who are looking to move their schemes of work from craft-based focused projects, where the craft outcome is the critical factor, towards planning D&T learning units that focus on students’ learning in design and technology.

The resources are designed to enable you to either use the full KS3 learning programme or to plan your own using these available units from the bank. You can use these units with others from the ever growing bank available on the D&T Association website or you can design your own to fit your school’s requirements.

Each learning unit has been designed by starting with selected learning objectives from the 2014 National Curriculum. From here the units have been developed with tasks, activities and experiences which provide opportunities for students to learn and demonstrate what they have learnt. Furthermore assessment opportunities have been 'designed in' where teachers can assess whether students have learnt what the unit has set out to teach them. To make them easier to reference in medium and short term plans they have been coded DB1, MA2, MB7 etc. A full reference table of codec learning objectives is included in this pack.

Across all material components of D&T resources have been developed for Early, Mid, and Late Key Stage 3 and are of varying lengths, each with a different theme and approaching the activities from a different learning focus:

  • Mainly Designing               two to five hours
  • Mainly Making                   three to four hours
  • Design and Make              six to eight hours
  • Technology in Society      two hours



Each resource pack comprises:

  • Unit of work
  • PowerPoint presentations
  • Self assessment worksheets
  • Homework sheets
  • Support resources

Units can be purchased as individual items or as sets across early, mid or late KS3, or as a full set covering the whole of KS3.

Curriculum Credits cannot be used to purchase this item.

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